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Showing posts with label programming. Show all posts
Showing posts with label programming. Show all posts

Monday, March 24, 2014

Guerilla Storytime

PLA 2014 Indy


The website, storytimeunderground.wordpress.com has the write-up for the session, pertinent and helpful videos and many more great ideas.
  • Guerilla Storytime is a national movement. It’s a program of sharing. The website (above) is very informative and also has a weekly ‘Ask a Storytime Ninja’ feature. Search the archives for answers to common questions and problems. They have a facebook group, also.
  • The session began with a catch good morning song using the tune from She’ll Be Comin’ ‘Round the Mountain’, The Good Morning Train Song.  A video is included in the write-up or click here: https://www.youtube.com/watch?v=T8_CCseQW7c.
Suggested activities:
  • A favorite use of props was a Storytime Song Cube and sack boxes to take home and make.
  • A fun activity to use with Lori Berkner’s Pig on Her Head song is to hold a paper plate pig over the head of a child. Or change the words a little and have plate puppets with pictures of different animals.
  • Have a magic bag that contains the letter of the day. The letter changes to an animal that starts with that letter. Or put letters in a hat. Pull them out one by one to form a word.
  • Use partner songs to invite parents to join in. Have guidelines for parents—encourage them to model for their children. You might say, “Your child will like dancing with me, but will LOVE dancing with you.” Remind parents that they are their child’s first and best teacher.
  • An IPad app that was highly recommended was Monster at the End of This Book.
  • The U-Tube video by youth librarian Rick Samuelson was recommended: Form the Orange http://www.wccls.org/rhymes/form-the-orange Attendees demonstrated the chant and it’s posted. Another verse was suggested: corn: shuck the corn, end with pop the corn—everybody jump.
  • If you set rules for storytimes, the suggestion was to pick three things. Most agreed that two should be, Sit with your Child and no cell phones.
  Guerrilla Storytime at #pla2014: The Recap!
Go to the post about this event for many more of the ideas shared, links to vieos, & lots more!: http://storytimeunderground.wordpress.com/2014/03/15/guerrilla-storytime-at-pla2014-the-recap/:
Posted March 15 by Amy Koester

Tinker with Technology


PLA 2014 Indy
Tinker with Technology: Simple and Creative Programs for Kids and Teens

Program Organizer and Speaker : Katie LaMantia, Teen Librarian, Schaumburg Township District Library Speaker : Amanda Barnett Jacover, Youth Services Librarian, Glenview Public Library Speaker : Michael Campagna, Youth Services Librarian, Barrington Area Library Speaker : Bradley Jones, Experiential Learning Coordinator, Skokie Public Library Speaker : Renee Neumeier, Young Adult Librarian Supervisor, Evanston Public Library Speaker : Janet Piehl, Youth Services Librarian, Wilmette Public Library

A detailed discussion of the presentation along with handouts are available at the tinker blog (Tinker: connecting library folks who work with kids, teens and technology: http://tinkergroup.wordpress.com/
Handouts are also available in pdf format at the PLA Conference Programs site: http://www.placonference.org/programs/, Tinker with Technology, Friday, 10:45.

The presenters are part of a network group called Tinker, based in the Chicago area. Members are from all across the country and new members are welcome. This group creates opportunities to explain technology and ways to learn through play. It is open ended. To learn technology you have to play with it and make mistakes. Technology programs at the library are tied to the public library mission, dedicated to working with literacy. Ideas of literacy are expanding to include other areas. Creative collaborative communication and critical thinking happen easily in programs organized around technology.
Consider a drop in program with all the technologies available. This type of program is for all ages and does not require sign-ups. For all other programs pre-registration is highly recommended.
The Exploratorium blog is highly recommended: http://makeitatyourlibrary.org and also Maker Magazine.

Stop Motion Animation:
This program will work well with 3rd grade-high school. The techniques are easy. Divide the kids into groups of three with one computer for each group. You need cameras, scenery and inanimate actors. Programs that work well are Windows Live Movie Maker or I Movie. Take a series of pictures. Change the amount of time each photo is on screen. Start with .25 seconds. The kids have to communicate to solve problems and to tell the stories. Participants often go home and make more movies.
The handout:
Size of group: 2-5 filmmakers per computer/camera station
Program duration: 1½ hours
Prep time: Low-medium Staffing: 2 people
Equipment: Computers, webcams or digital cameras, small toys, and assorted craft supplies for scenery and props. Legos also work very well for stop-motion.
Stop-motion is a technique that allows you to animate 3-D objects. You begin by shooting a series of still photographs, changing the position of the objects very slightly from one photograph to the next. Then you string the images together in quick succession using a computer program like Windows Live Movie Maker or iMovie. This creates a “flipbook” effect and transforms your still photographs into a movie. We recommend dividing your program like this: 30 minutes to plan the movies and build sets; 30 minutes to shoot the photos; and 30 minutes for editing. If possible, at the end of the pro-gram, screen the finished movies for participants and their families. Stop-motion is quick to learn but offers lots of room for experimentation and growth. It also creates an end product that will make your participants proud and is easy to share.
Further Resources
Please see the Tinker blog for a full stop-motion animation tutorial: http://tinkergroup.wordpress.com 

90 Second Newbery
Katie LaMantia Teen Librarian, Schaumburg Township District Library klamantia@stdl.org
Tinkering with Technology: Simple and Creative Programs for Kids and Teens tinkerfolks@gmail.com
http://tinkergroup.wordpress.com/ @TinkerGroup facebook.com/tinker.folks
This program requires a camera/camcorder and a tripod. Shadow puppets work well, along with a variety of other inanimate characters.
The handout:
Size of group: 2-5 filmmakers per computer/camera station Program duration: 1½ hours Prep time: Low-medium Staffing: 2 people
This program requires a camera/camcorder and a tripod. Shadow puppets work well, along with a variety of other inanimate characters.
The handout:
Size of group: 10  Program duration: 2 hours– filming
Prep time: Medium-high Post-Production and Editing time: Medium-high Staffing: 2 people
Equipment: Video equipment: Camcorder, camera, or iPad. Props and background materials. Editing soft-ware: iMovie, Windows Movie Maker, or Adobe Premiere Pro
Condense a Newbery award (or honor) book into 90 seconds—yes, this will often be ridiculous. The goal is not to have a book trailer. Movies can be done in several formats: stop-motion animation, puppets or props, Claymation, live action, and animation to name a few. Get creative—add a twist to the filming! Staff can create the script, or have the kids do a script-writing session.
Step 1: Pick the book and have the kids preread if possible.
Step 2: Create the script—it can be a separate program, Teen Writing Club can create it, or by staff.
Step 3: Gather necessary props and background.
Step 4: Program time—assign actors and jobs, film the scenes.
Step 5: Post-production—staff or tech-savvy teens can edit and add music, text, special effects.
Upload videos to YouTube or Vimeo. Submit videos to kennedyjames@gmail.com by December 20, 2015.
Resources and Tips
 Kids and teens cannot often make more than one session of filming, so actors may be inconsistent. Doing one longer session of filming or a several-day workshop may be easier than several spaced-out sessions.
 Don’t get bogged down by perfection in filming or editing.

James Kennedy’s tips for creating and filming a 90 Second Newbery and twenty-five videos to inspire you and your patrons: http://jameskennedy.com/90-second-newbery/

 Pencil Animation
Tinkering with Technology: Simple and Creative Programs for Kids and Teens tinkerfolks@gmail.com http://tinkergroup.wordpress.com/ @TinkerGroup facebook.com/tinker.folks
Katie LaMantia Teen Librarian, Schaumburg Township District Library klamantia@stdl.org
This event requires a free open source program that is available for download online: http://www.pencil-animation.org . Two instructors are best and limit the program to 12-15 participants. The handout:
 Size of group: 15  Program duration: 1.5 hours
Prep time: Medium Staffing: 2 people
Equipment: Computers with Pencil animation software installed, mice, or tablets with stylus
Preparation: Install Pencil animation software onto computers/laptops (free).
Use Pencil animation software to draw an object or character. Set the number of frames/second: the greater number of frames, the smoother the animation. Use to add a new frame.
Four types of layers: Bitmap and Vector (Image), Sound, and Camera. Add multiple layers and rename (example– background).
Press to watch and remember to keep it simple!
Resources and Tips
 Download for Pencil Animation software: http://www.pencil-animation.org 
 Quick tutorial/refresher: https://www.youtube.com/watch?v=n18lavQK60g  
 Use a tablet and stylus to get precise drawing results.
 Use Onion skin to see previous frame for a more seamless animation.

 Artbots
Renee Neumeier Young Adult Librarian Supervisor, Evanston Public Library rneumeier@cityofevanston.org
Tinkering with Technology: Simple and Creative Programs for Kids and Teens PLA 2014 tinkerfolks@gmail.com http://tinkergroup.wordpress.com/ @TinkerGroup facebook.com/tinker.folks
Any age can do this program, especially as a family program. Materials needed are plastic cups, CDs, paper plates pool noodles, and an electric toothbrush for each participant. (available for $ at Dollar Tree)
The handout:
Size of group: 15 (plus parents if kids are K–2)
Program duration: 1 hour–1.5 hours
Prep time: Low Staffing: 2 –3 people
Equipment: Dollar store electric toothbrushes, pool noodles, plastic cups or other items that can be used as the artbot’s body; markers, electrical tape, rubber bands, pipe cleaners, glue, googly eyes and other decorations, pliers
There a lot of different ways to make artbots, and most importantly there’s not one right way to create one. The following is just one way to make an artbot. The first artbot we attempted included a Solo cup, a motor and battery from a dollar store electric toothbrush, three markers, and some tape. A post on the Geek Dad website (see below) was helpful when getting started. It turns out that other libraries and museums had been trying out art-bots too and tried using pool noodles (which you also can get at the dollar store). They’re easier to work with and to decorate.
The hardest part of making an artbot is getting the motor and battery out of the toothbrush. Removing the bottom of the toothbrush and then banging it on the ground to get the motor and battery out seems to work well. If you use pliers to pull everything out, you risk stretching out the toothbrush’s spring. Plus banging it on the ground is fun. Once you’ve pulled out your motor and battery pack, you need to reassemble them. You’ll want to try to line up all the metal pieces on each section, make sure your motor runs, and then tape or rubber band it together. Mount it on your pool noodle, cup, or whatever you want to use, add marker legs, decorate it, and then turn it on and see what it does (make sure to remove the marker caps).
Further Resources
Tinker blog post with additional information: http://tinkergroup.wordpress.com/2013/09/16/squishy-circuits

Light Painting
Tinkering with Technology: Simple and Creative Programs for Kids and Teens PLA 2014 tinkerfolks@gmail.com http://tinkergroup.wordpress.com/ @TinkerGroup facebook.com/tinker.folks
Janet Piehl Youth Services Librarian, Wilmette Public Library jpiehl@wilmettelibrary.info

Art Meets Technology: Light Painting
Use an ipad or a camera set to long exposure. For lights use flashlights and /or battery powered colored lights (all available at a dollar store). Stretch a balloon or colored saran to the end of a flashlight. Lengthen the shutter speed. Use a tripod. You need a totally dark room.
See pictures from a program at the Wilmette Public Library on Facebook: https://www.facebook.com/media/set/?set=a.774315825918961.1073741846.143717135645503&type=1
Light painting works very well and easily with an ipad. During the program this technique was demonstrated by using an ipad to record with audience members holding up flashlights.
The handout:
Size of group: 10 Program duration: 1 hour
Prep time: Low-medium Staffing: 2 people
Equipment: iPads or cameras on tripods; flashlights, light-up toys, or string lights
Darken the room completely and photograph designs made with lights. To capture the traces left by the lights, lengthen the exposure time on a digital camera mounted on a tripod. For even better results, use an app like LongEx-po on an iPad. You won’t need a tripod if you’re using this app. For light sources, use flashlights and toys from the dollar store. For added color, put a balloon over the end of a flashlight. Everyone will be express glowing praise for the results!
This project works well when kids work in pairs. The partner with the light stands about ten feet away from the partner with the camera or iPad. Light painting also works in other configurations that kids think of on the spot. Light painting is really a big experiment in science, technology, and art, and it’s fun to see how participants put their own spins on the project.
Further Resources
See Wilmette Public Library’s Facebook page for inspiration: https://www.facebook.com/wilmettelibrary/photos_albums and
Exploratorium: http://www.exploratorium.edu/pie/downloads/Light_Painting.pdf


Light painting using V Light Trip app for the IPAD and our T.A.B. It's a work in progress, but they were very engaged and impressed:                 
The other two programs were costly, but very popular. The kits cost approximately $139-$250 each. No more than 5 participants per kit are recommended. In addition, computers installed with the necessary software must be on hand to program. The handouts:

LEGO WeDo + Scratch
Bradley Jones Experiential Learning Coordinator, Skokie Public Library bjones@skokielibrary.info
Tinkering with Technology: Simple and Creative Programs for Kids and Teens tinkerfolks@gmail.com http://tinkergroup.wordpress.com/ @TinkerGroup facebook.com/tinker.folks
Size of group: 12  Program duration: 1 to 1.5 hours
Prep time: Low-medium Staffing: 2 people
Equipment: LEGO WeDo sets, computers with Scratch 1.4 installed
WeDo are the simplest—and most open-ended—of the LEGO ro-botics sets. They are available on the LEGO Education website for $130 each (with a slight discount for larger orders). Each set comes with an array of ordinary LEGOs plus a motor, a motion sensor, a tilt sensor, a USB hub, and booklets with step-by-step instructions for twelve projects. The software to run the WeDo components is sold separately by LEGO for $90 for a single license or $300 for a site license. However, version 1.4 of Scratch from MIT also supports the WeDo components–and it is a free download. Plus, Scratch is a worthwhile learning platform all on its own without the LEGOs. I have handouts available of a PDF I found online that shows the Scratch scripts necessary to run many of the 12 projects described in the booklets that come with the WeDo sets.
For each session, I demonstrate a sample project and go over the basics for newcomers, and then set them loose. Some kids choose to build one of the projects from the LEGO booklet, but I encourage free-building and experimentation. I act as a resource to help with problem solving rather than directing what they should build. I try to encourage sharing of projects (as in “Everyone, stop what you’re doing and come look at what Jimmy did for a second, it’s awesome!”) and peer-to-peer learning (as in “You want to do what Jimmy did? Go ask him how he did it.”) I also make available an easy video recording option (Flip cam or YouTube Cap-ture app) so kids can document and share their project digitally .
Further Resources
See this post on Tinker’s blog for more information. See many short videos of kids’ projects on the CodeBots Club YouTube channel. See more videos here, here, and here on Skokie Public Library’s “Explorer” blog.

Mindstorms NXT
 Tinkering with Technology: Simple and Creative Programs for Kids and Teens PLA 2014 tinkerfolks@gmail.com http://tinkergroup.wordpress.com/ @TinkerGroup facebook.com/tinker.folks
Michael Campagna Digital Services Manager, Barrington Area Library mcampagna@balibrary.org
Size of group: 3 kids per kit Program duration: 90 minutes
Prep time: Moderate/High Staffing: 2 staff members
Equipment: LEGO Mindstorms set, software, and computers
LEGO Mindstorms are a great way for libraries to support STEM education and peer collaboration. The size of your program will depend on how many Mindstorms kits you have, but typically three children per kit is an adequate size. Encourage children to make an original build to accomplish an open-ended task. To make sure group dynamics function at a high level, assign and rotate roles throughout the program. *Note: EV3 is the next generation of Mindstorms.
Further Resources http://www.lego.com/mindstorms 






Betwixt and Be-Tween: Readers' Advisory and Programs for Tweens

PLA 2014 Indy 
 Presented by:
● Abby Johnson * ajohnson@nafclibrary.org * http://www.abbythelibrarian.com * @abbylibrarian (Her website has many preschool ideas, along with some for the afterschool crowd.)
● Renata Sancken * rsancken@nafclibrary.org * http://nafcteens.wordpress.com * @renatasnacks (This websites is mostly book reviews for this age group.)
● Kate Conklin * katemconklin@gmail.com
● Sarah Bean Thompson * greenbeanteenqueen@gmail.com * http://www.greenbeanteenqueen.com * @greenbeanblog (more book reviews & suggestions)

These tweens are at an age where they want to pick their own activities, not their parents. Build rapport with them. The library can serve as a place for them to share common interests, develop social skills, and have opportunities to learn
The teen librarian doesn’t need to know all about what the kids like, as long as she/he knows what it is and can google it.
Play music in the background during a program; the music can be themed to the program.

The handout (with a few comments):

Suggesting Tween Books
● Remember, my “clean” might not be your “clean”! If parents appear very concerned, advise them to read a book before giving it to their child.
 ● If possible, talk to the tween, not the parent.

Resources for Finding Tween Books:
● State book award lists (Young Hoosier Book Award in Indiana: http://www.ilfonline.org/?page=YHBA)
● ALSC’s Tween Recommended Reads List: http://www.ala.org/alsc/tweenrecommendedreads
 ● Kiss the Book: http://kissthebook.blogspot.com
● So You Want to Read Middle Grade? A tween book feature on the GreenBean TeenQueen blog: http://www.greenbeanteenqueen.com/
 ● What’s Next [in a series] Database from Kent District Library: http://ww2.kdl.org/libcat/whatsnext.asp
 ● What to Recommend When Popular Books & Series Aren’t Enough for Tweens (or They’re All Checked Out): http://tinyurl.com/tweenreads
 ● Rants and Raves Blog: http://nafcteens.wordpress.com

 Books You Heard Us Talk About:
● Athena: GreyEyed
Goddess by George O’Connor
● Better Nate Than Ever by Tim Federle
● Doll Bones by Holly Black
● Drama by Raina Telgemeier
● Savvy by Ingrid Law
● The Screaming Staircase by Jonathan Stroud
● Titanic: Voices from the Disaster by Deborah Hopkinson
● Zombie Makers: True Stories from Nature’s Undead by Rebecca L. Johnson


For a comprehensive annotated list of read-a-likes, see the session handouts at: http://www.placonference.org/programs/
Look for ‘Betwixt and Be-Tween on Thursday, 4:15. It’s the 2nd PDF.

Why Program for Tweens?
● Get kids in the door! They’re starting to be the age where they pick their activities, not
their parents.
● Build rapport with kids, so you can sell them books later.
● Programs can promote library materials & boost circulation.
● Provide a place for kids to share common interests & develop social skills!
● Can be an opportunity for kids to learn a new skill or information.
● It's more fun than being on desk!

Do What Now?
● Awkward Silence Filler
○ Never too old for coloring pages!
● Craft Project
○ You know Pinterest, right?
● Music
○ There’s probably a YouTube playlist for that
● Interactive Activity
○ If your physical space & insurance company permit
● Poll/Debate
○ Who’s the greatest Doctor Who of all? (For a Dr. Who program see bookblather.net)
● Costume Contest and/or Photo Booth
○ These kids and their selfies
● Books
○ Sneak ‘em in there
● *Snacks
○ If you have the budget for it

General Tips
● Pinterest and blogs are your BFFs. Don’t reinvent the wheel!
● Outline the program from the outset so tweens know what to expect, but be prepared to be flexible.
● Be clear about intended age range when you advertise your program. (No adult My Little Pony fans allowed!)
● If you don't know the subject matter, be honest about your lack of knowledge, but be interested. My tweens all know that I don't read any manga on my own, but I love hearing them describe the wild plots and weird characters to me. Mainly kids will be excited to find new peers to discuss their interests with. They don’t necessarily care whether or not a boring old adult likes their interest.
● If you do happen to like the topic, share your enthusiasm



Thursday, April 26, 2012

Program Palooza

Program Palooza: 60 Programs in 60 Minutes!
Presented by Jennifer Lawson
San Diego County Library
March 15, 2012, 4:15-5:15

In 2011 the library had 22,000 programs with an attendance of 450,000, with 54 programs per branch.
All staff can lead programs. Volunteers conduct programs, also. The focus is on the customers and outcomes. What are the customers’ interests?
Seek assistance from targeted partnerships and the Friends of the Library. Program kits were developed at a cost of about $500-$550. They incorporated all ages. The library does a signature event every year—a community event or at the branch.
Programs include:
Ø      Health and Fitness: yoga; jump roping; health presentations
Ø      Parent Education classes: include court ordered classes. Provide concurrent programs for children.
Ø      Home Clinics: presentations and 1:1 counseling to those facing foreclosure or have been through it. Free Homeowners counseling.
Ø      Peer Support for Entrepreneurs
Ø      Professional Study Group
Ø      Prom Dress Exchange
Ø      Group Summer Reading. This program is in addition to the traditional summer reading that takes place at the library. In this program, the group gets a package to conduct summer reading at their site. Included groups were summer schools, Y’s, and Goys and Girls clubs
Ø      Altruistic Reading—read for a reason
Ø      Civic Engagement—including immigration and gay rights issues
Ø      Family & Intergenerational programs: Stroller Shimmy and Sweat
Ø      Letter Writing and Email
Ø      Rock Band Tournament
Ø      Jingle Bell Rock Band Tournament
Ø      Dog Day Fashion Show and Parade
Ø      Edible Book Contest—might use age categories
Ø      All County Chess Tournament
Ø      Family Game Day during National Game Month in November or offer it every month. Use physical games, also.
Ø      Mother & Grandparent Tea
Ø      Poetry Slams & Contests—use categories for different age groups
Ø      Out of School Time—Cursive Club—children practice writing by making cards for local hospital patients.
Ø      Fairy Tea Party
Ø      Read a Book, Write a Book—every week participants read a book, pick key vocabulary, and draw pictures
Ø      Story Crafters—Read a story & do a related craft
Ø      Community Show & Tell
Ø      Love on a Leash—reading with dogs.
Ø      Lego & Play dough clubs
Ø      Toastmasters Public Speaking Series Toastmasters has a curriculum for teaching to teens.
Ø      History Day Projects
Ø      Tween Club—a Tween Advisory Group
Ø      Conversation Cafes—books and coffee or coffee and conversation
Ø      Cook-Offs—include fire station, teachers, grandmothers, etc. Library customers vote.
Ø      Salsa Slam
Ø      Writing Groups—http://www.nanowrimo.org/ Every November. Includes a free Library Program Packet.
Ø      Cooking Demos and Tastings
Ø      PBS Masterpiece Theater Movie Series. Libraries can show these movies free of charge as long as they are the educational version.
Ø      Teddy Bear Tea Party
Ø      Toddler Dance Party
Ø      New Neighbor Storytime
Ø      Baby Yoga or Sign Language
Ø      Dia de los Ninos, Dia de los Libros
Ø      Daddy & Me Storytime
Ø      Teen Programs: Iron Chef Dessert; Amazing Race; Project Runaway/ County’s Best Handy Person; Pennies for Peace service project; Lock-In (8-3 is Nationwide Teen Library Lock-In Day. Connect with teens online that night. Have a virtual author visit. The theme this year is zombies. For more information go to the California Library Association page and link to Nationwide Teen Library Lock-In.); Paranormal Valentine’s Day; Hunger games Program; Zombies Program; Battle of the Bands. With teens capitalize on what’s hot.
Ø      Science Lab @ the Library. Invite a local scientist from the community or schools.
Ø      Art/Photo Gallery
Ø      Digital Photo Class
Ø      Passive Programs: holiday mail for military/ local elderly; Wall of Honor Celebrity Vets (Ask for a star at the desk, write the name on it and tack it to the wall.); Why I Love My Library—post its on the wall; Spot the Rabbit—find him in the library, tell a staff member and get a sticker. Move the rabbit every day. (This was for Chinese New Year—Year of the Rabbit.); Library Birthday Club—put your name on the bulletin board and get a sticker; themed word searches, crossword puzzles; blood pressure kits and senior resource stations; Faces, Places, & Pets Library Card Photos—post pictures.
Ø      Dinner & a Movie—ask restaurants to donate
Ø      Candy of a Certain Decade
Ø      Jigsaw Puzzle Tournament
Ø      After School Puzzle Club
Ø      Anti Valentine’s Day Program
Ø      Shrunken Heads (from raw cookie dough)
Ø      Stuffed Animal Pet Show
Ø      Hobbit Birthday Party
Ø      Big Stuck Day—find someone who will let children go through their stuck
Ø      Drop in Stitchers
Ø      Crafters Night Out
Ø      Partner with businesses in the community so that when patrons show their library card at that business, they receive a prize.
Ø      Black History Month—Black Gospel Music Experience. Invite local choirs.
Ø      Healthy Food Program
Ø      Mardi Gras Program—check out a book and receive beads
Ø      Zombie Tag
Ø      Math Club
Ø      Star Walk
Programs e-newsletter is available at: